Description
Supported Script Types: Interface Scripts • Client Entity Scripts • Avatar Scripts • Server Entity Scripts • Assignment Client Scripts
An audio resource, created by SoundCache.getSound, to be played back using Audio.playSound.Supported formats:
- WAV: 16-bit uncompressed at any sample rate, with 1 (mono), 2 (stereo), or 4 (ambisonic) channels.
- MP3: Mono or stereo, at any sample rate.
- RAW: 48khz 16-bit mono or stereo. File name must include
".stereo"to be interpreted as stereo.
Properties
| Name | Type | Summary |
|---|---|---|
| downloaded | boolean |
|
| duration | number |
The duration of the sound, in seconds. Read-only. |
| Constructor |
|---|
new SoundObject( )
|
Signals
| Name | Summary |
|---|---|
ready
|
Triggered when the sound has been downloaded and is ready to be played. |
Signal Details
|
ready(
)
Returns: Signal |
|---|
|
Triggered when the sound has been downloaded and is ready to be played. |