Description
Supported Script Types: Interface Scripts • Client Entity Scripts • Avatar Scripts
TheDriveKeys API provides constant numeric values that represent different logical keys that drive your
avatar and camera.Properties
| Name | Type | Summary |
|---|---|---|
| TRANSLATE_X | number |
Move the user's avatar in the direction of its x-axis, if the camera isn't in independent or mirror modes. |
| TRANSLATE_Y | number |
Move the user's avatar in the direction of its y-axis, if the camera isn't in independent or mirror modes. |
| TRANSLATE_Z | number |
Move the user's avatar in the direction of its z-axis, if the camera isn't in independent or mirror modes. |
| YAW | number |
Rotate the user's avatar about its y-axis at a rate proportional to the control value, if the camera isn't in independent or mirror modes. |
| STEP_TRANSLATE_X | number |
No action. |
| STEP_TRANSLATE_Y | number |
No action. |
| STEP_TRANSLATE_Z | number |
No action. |
| STEP_YAW | number |
Rotate the user's avatar about its y-axis in a step increment, if the camera isn't in independent or mirror modes. |
| PITCH | number |
Rotate the user's avatar head and attached camera about its negative x-axis (i.e., positive values pitch down) at a rate proportional to the control value, if the camera isn't in HMD, independent, or mirror modes. |
| ZOOM | number |
Zoom the camera in or out. |
| DELTA_YAW | number |
Rotate the user's avatar about its y-axis by an amount proportional to the control value, if the camera isn't in independent or mirror modes. |
| DELTA_PITCH | number |
Rotate the user's avatar head and attached camera about its negative x-axis (i.e., positive values pitch down) by an amount proportional to the control value, if the camera isn't in HMD, independent, or mirror modes. |